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Opening and Importing Files

Opening a Binary

There are several ways to open a binary file in BitEdit 2:

  • File → Open Dump or Binary → Open on the Ribbon
  • Drag and drop a .bin file from Windows Explorer onto the BitEdit window
  • File → Recent Files to reopen a previously opened file
  • If the project system is enabled, use the Project Browser (click Open in the Project section of the Ribbon)

When you open a binary, BitEdit 2 looks up the matching map pack from its database. If a map pack is found, all defined maps become available in the Map Tree panel.

Creating a Project

If the project system is enabled (see Project System), opening a binary automatically creates a project. A project stores multiple versions of the same binary, allowing you to:

  • Switch between versions instantly
  • Compare any two versions map-by-map or in hex mode
  • Selectively transfer changes between versions

Importing Data from Another Binary

Use File → Import Dump (Ctrl+I) or Binary → Import on the Ribbon to import calibration values from a compatible binary file.

  1. Select the source binary file
  2. BitEdit 2 analyzes compatibility between the source and current map packs
  3. A dialog shows all importable maps — select the ones you want
  4. Confirm to apply the imported values

This is useful when transferring tuning work between similar ECU firmware versions.

Saving

  • Ctrl+S saves the current state
  • With projects enabled: Binary → Export writes the modified binary to a file
  • Without projects: Binary → Save overwrites the original file
tip

BitEdit 2 can auto-create a named version each time you save. Enable this in Options → Editing → Hints, Versions, Projects → Version Control System.