Opening and Importing Files
Opening a Binary
There are several ways to open a binary file in BitEdit 2:
- File → Open Dump or Binary → Open on the Ribbon
- Drag and drop a
.binfile from Windows Explorer onto the BitEdit window - File → Recent Files to reopen a previously opened file
- If the project system is enabled, use the Project Browser (click Open in the Project section of the Ribbon)
When you open a binary, BitEdit 2 looks up the matching map pack from its database. If a map pack is found, all defined maps become available in the Map Tree panel.
Creating a Project
If the project system is enabled (see Project System), opening a binary automatically creates a project. A project stores multiple versions of the same binary, allowing you to:
- Switch between versions instantly
- Compare any two versions map-by-map or in hex mode
- Selectively transfer changes between versions
Importing Data from Another Binary
Use File → Import Dump (Ctrl+I) or Binary → Import on the Ribbon to import calibration values from a compatible binary file.
- Select the source binary file
- BitEdit 2 analyzes compatibility between the source and current map packs
- A dialog shows all importable maps — select the ones you want
- Confirm to apply the imported values
This is useful when transferring tuning work between similar ECU firmware versions.
Saving
- Ctrl+S saves the current state
- With projects enabled: Binary → Export writes the modified binary to a file
- Without projects: Binary → Save overwrites the original file
BitEdit 2 can auto-create a named version each time you save. Enable this in Options → Editing → Hints, Versions, Projects → Version Control System.