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Reverting Changes in BitEdit

In this guide we discuss how to revert accidental or unwanted changes made during binary editing in BitEdit, in various ways

Global Reset to Version

When Version control is actively used, it may come in handy to revert to a saved state from the Version Control panel (Ctrl + Alt + V). Just double-click a version, or select it and click Checkout on the Version Control panel toolbar. BitEdit will warn you about the possible data loss.

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Global Revert to Original

Even if you don't actively use Version Control (but still have the Project System enabled), you can revert all the changes by clicking the Original button in the Version Control Tool. BitEdit will warn you about the possible data loss.

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Editing Maps -- Reverting to Original

Whenever you select some cells, hitting Ctrl+U will result in reverting all selected cells' content to original values. Alternatively, you can choose Revert to Original from the right-click context menu.

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The Ctrl+U shortcut works in 2D, 3D, and Grid Views, as well as in the Axis Editor dialog box.

  • Note: you can always see the original surface without reverting to it if you switch the display mode to Original, by pressing Ctrl + 4 or by clicking the Original mode toggle button in the Edit tab of the Ribbon.

Undo and Redo Stack

BitEdit tracks the changes history of the binary file, and you can return to the previous state by invoking the Undo dropdown menu in the Edit tab of the Ribbon:

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Reverting changes in Hex Edit

When you're editing the dump directly, Ctrl+U shortcut still works to return to original values, and Undo/Redo Stack feature also tracks the changes you made.